Package itumulator.display.animation
Class AnimationFactory
java.lang.Object
itumulator.display.animation.AnimationFactory
The AnimationFactory is used to determine which animations should be used for individual objects. It does so by comparing e (previous entities and their location in 
World) to e' (latest set of entitites and their location in World).
 By comparing the individual objects changes in location (and whether they still exist / are in the world) allow us to determine which animations to use.- 
Constructor SummaryConstructors
- 
Method SummaryModifier and TypeMethodDescriptiongetImages(int length) Generates renders of animation sets for the next simulation stepvoidvoid
- 
Constructor Details- 
AnimationFactory
 
- 
- 
Method Details- 
setDisplayInformation
- 
requestUpdatepublic void requestUpdate()
- 
getImagesGenerates renders of animation sets for the next simulation step- Parameters:
- length- is the amount of images to generate
- Returns:
- a list of callable bufferedimages, generatable
 
 
-